With The Elder Scrolls IV: Oblivion Remastered now available and captivating millions of players, Bethesda's cherished open-world RPG is drawing both new and returning fans. As excitement builds around this remastered version, seasoned players are eager to share their insights, particularly for those who may have missed out on the original experience two decades ago.
It's important to note that Oblivion Remastered is a remaster, not a remake. Bethesda has made it clear that many of the original game's unique characteristics remain intact, including what some might consider its quirks. One such aspect, often cited as a frustration, is the game's level scaling system.
The original designer of Oblivion recently labeled the level scaling as a "mistake," yet it remains in the remastered edition. This system means that the quality of loot you find is directly tied to your character's level at the time of discovery. Additionally, the enemies you encounter will scale to match your level, which can impact the game's difficulty and progression.
This feature, particularly the scaling of enemies, has prompted a wave of advice from Oblivion veterans to newcomers, with much of the discussion centered around Castle Kvatch.
***Warning!** Spoilers for *The Elder Scrolls IV: Oblivion Remastered* follow.*