The video game industry's major labor dispute has officially concluded. SAG-AFTRA confirmed reaching a tentative agreement on the interactive media contract earlier this week, potentially resolving nearly a year of industry-wide work stoppages.
Strike Formally Suspended
The performers' union officially halted strike activities effective noon PT on June 11. This labor action began in July 2024 when negotiations between SAG-AFTRA and major game companies — including Activision, Electronic Arts, and WB Games — stalled primarily over AI usage protections.
With overwhelming 98% membership support, performers walked off the job demanding safeguards against AI replication and fair compensation terms.
Final Approval Pending
While the agreement awaits ratification after today's special membership meeting (June 12), the settlement promises to:
- Clear production backlogs
- Resume normal voice recording
- Address player concerns about incomplete content
Industry Impact During Strike
The labor dispute caused noticeable effects:
- Destiny 2 and WoW featured silent NPCs in voiced scenes
- Riot Games allegedly canceled projects to circumvent strike rules
- Activision recast Call of Duty: Black Ops 6 voices
- Epic Games faces NLRB charges over AI Darth Vader in Fortnite
Why Performers Stood Their Ground
Horizon actress Ashly Burch's experience highlighted key concerns when Sony demonstrated an AI-generated Aloy character without her involvement:
- Robotic voice replication
- Lifeless facial animations
- No performer consent or compensation
"This fight was about preserving acting careers and ensuring performers maintain control over their digital likenesses," Burch emphasized.
The settlement aims to establish ethical AI guidelines while protecting performers' creative contributions to gaming's future.