The debate about the viability of big single-player games has resurfaced, and this time, Swen Vincke, CEO of Larian Studios and the mastermind behind the critically acclaimed single-player game Baldur's Gate 3, has offered his perspective. In a post on X/Twitter, Vincke addressed the recurring claim that "big single-player games are declared dead," responding emphatically, "Use your imagination. They're not. They just have to be good."
Vincke's assertion carries weight, given Larian Studios' track record of delivering exceptional CRPGs such as Divinity: Original Sin and Divinity: Original Sin 2, before steering the successful revival of the Baldur's Gate series. His insights, often shared during high-profile events like The Game Awards, consistently highlight the importance of passion in game development, respect for both developers and players, and a genuine care for the craft.
The year 2025 has already seen significant success with single-player titles, evidenced by Warhorse Studios' Kingdom Come: Deliverance 2. With many months still ahead, there's ample opportunity for other single-player games to shine. Meanwhile, Larian Studios has chosen to move away from Baldur's Gate 3 and the Dungeons & Dragons universe to focus on a new intellectual property. During this year's Game Developers Conference, Dan Ayoub, SVP of digital games at Hasbro, hinted that updates on the future of the Baldur's Gate series may be forthcoming, keeping fans eagerly awaiting what's next.