As teased by Nintendo, Nvidia has now provided insights into the custom GPU that powers the Nintendo Switch 2, although the details shared were not as in-depth as tech enthusiasts might have hoped. In their blog post, Nvidia confirmed what IGN had reported earlier from Nintendo: the GPU supports AI upscaling via DLSS (Deep Learning Super Sampling) and ray tracing.
Nvidia's DLSS is an AI-powered technology that leverages machine learning to upscale lower-resolution images in real-time, enhancing both performance and visual quality in games. Nvidia described the Switch 2's GPU as a "custom Nvidia processor featuring an Nvidia GPU with dedicated RT Cores and Tensor Cores for stunning visuals and AI-driven enhancements."
Nvidia highlighted the extensive effort behind the Switch 2, stating, "With 1,000 engineer-years of effort across every element — from system and chip design to a custom GPU, APIs, and world-class development tools — the Nintendo Switch 2 brings major upgrades." These upgrades include up to 4K gaming in TV mode and up to 120 FPS at 1080p in handheld mode. The console also supports HDR, and AI upscaling "to sharpen visuals and smooth gameplay."
The new RT Cores enable real-time ray tracing, which delivers "lifelike lighting, reflections, and shadows for more immersive worlds." Meanwhile, Tensor Cores power AI-driven features like DLSS, "boosting resolution for sharper details without sacrificing image quality." Nvidia also mentioned that Tensor Cores enable AI-powered face tracking and background removal in video chat scenarios, enhancing social gaming and streaming experiences.
During the Nintendo Direct, Nintendo introduced the C button, which facilitates new chat functionality using an external camera and the Switch 2's built-in microphone. The technology is designed to focus on the player's voice while filtering out background noise.
Nvidia boldly claimed that "With 10x the graphics performance of the Nintendo Switch, the Nintendo Switch 2 delivers smoother gameplay and sharper visuals." However, specifics on how this performance metric was calculated were not provided. It will likely be up to experts like Digital Foundry to analyze these claims once the Switch 2 launches in June.
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Nvidia also noted that the Tensor Cores "boost AI-powered graphics while keeping power consumption efficient," and the RT Cores "enhance in-game realism with dynamic lighting and natural reflections." Additionally, Variable Refresh Rate (VRR) via Nvidia G-SYNC in handheld mode "ensures ultra-smooth, tear-free gameplay."
In a hardware-focused roundtable Q&A in New York, attended by IGN, Nintendo representatives confirmed the use of DLSS in the Switch 2 but did not specify which version or whether it had been customized. Similarly, they confirmed the GPU's capability for ray tracing but remained vague on the details.
Tetsuya Sasaki, General Manager at Nintendo’s Technology Development Division, and Senior Director at its Technology Development Department, emphasized Nintendo's focus on consumer value rather than hardware specifics. He said, "Nintendo doesn't share too much on the hardware spec. What we really like to focus on is the value that we can provide to our consumers. But I do believe that our partner Nvidia will be sharing some information."
AnswerSee ResultsIn January, a patent filed in July 2023 and published earlier this year was spotted online, describing AI image upscaling technology that helps keep video game download sizes small enough to fit on a physical game cartridge while offering up to 4K textures.
For more information, explore everything announced at the Switch 2 Nintendo Direct, and what the experts have to say about the Switch 2 price and Mario Kart World's $80 price tag.