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"Schedule I Patch 5 Updates Game to Version 0.3.3f14, Next Content Drop This Weekend"

Author : Carter Update:May 01,2025

Schedule I, the viral sensation on Steam, continues to evolve with its latest update, Patch 5, bringing the drug dealer simulation game to version 0.3.3f14. This patch introduces several crucial enhancements, but the buzz among its vast player base is centered around the upcoming first content update, slated for release this weekend.

Currently topping Steam's sales charts, Schedule I has outshone major titles like Monster Hunter Wilds, GTA 5, and Marvel Rivals, thanks to its widespread popularity on social media, Twitch, and YouTube. In the game, players start as small-time drug dealers and work their way up to becoming kingpins in the gritty city of Hyland Point. The journey involves manufacturing and distributing a variety of drugs, expanding your empire through property acquisition, business ventures, and hiring employees.

Developed and published by the Australian indie developer TVGS, known as Tyler, the game's explosive launch has been described as "amazing but pretty overwhelming." Tyler expressed his surprise and gratitude on Reddit, saying, "I never expected this kind of response! At the moment I’m just trying to stay focused and get patches out ASAP. Also looking forward to getting started on content updates as soon as all major bugs are patched."

Patch 5 addresses a range of issues, including employee bugs, multiplayer bugs, and casino bugs. Additionally, Tyler has implemented pathfinding validity checks to reduce the incidence of crashes. Here are the detailed patch notes for Schedule I Update 5 version 0.3.3f14:

Tweaks/Improvements

  • Added an active display setting to choose which monitor the game displays on.
  • Botanists will now automatically move product from their supplies to drying racks.
  • Owned vehicles are now visible on the map app.
  • Implemented a few validity checks/failsafes for NPC pathfinding and warping to prevent crashes on certain chipsets.
  • Refactored employee item movement behavior to be more efficient.
  • Implemented NPC effects culling at a certain distance to improve performance.

Bug fixes

  • Fixed non-host clients sometimes not being able to hit/stand in blackjack.
  • Fixed a quest UI bug causing infinite loading screens in multiplayer.
  • Fixed clipboard selections not reassigning without first manually clearing the existing selection.
  • Fixed the dealer sometimes preemptively revealing its hand to non-host players in blackjack.
  • Fixed first-person jacket looking janky.
  • Fixed 'Master Chef' achievement being rewarded prematurely.
  • Fixed some property null references causing multiplayer loading/desync issues.
  • The drying rack 'dry' button is now non-interactable if the input slot is reserved by an employee.
  • Fixed NPC 'stay in building' behavior causing errors for non-host players.
  • Fixed NPC voiceover emitters sometimes throwing a null reference.

Tyler has promised sneak peeks of the first content update soon, keeping the community engaged and excited about what's next for Schedule I.

For those looking to dive deeper into the game, check out IGN's comprehensive Schedule I guide. It covers everything from mixing recipes and creating new blends to maximize profit, accessing console commands, and the fastest way to start multiplayer co-op to conquer Hyland Point with friends.

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