The iconic real-time strategy game, *Warhammer 40,000: Dawn of War*, is making a triumphant return with the announcement of *Warhammer 40,000: Dawn of War Definitive Edition* by Relic Entertainment. This updated version celebrates the game's original release from over two decades ago, reigniting the excitement of fans who cherished the 2004 classic. Eager to delve deeper into this grimdark revival, I reached out to design director Philippe Boulle for an in-depth look beyond the captivating debut trailer.
Philippe Boulle's journey with Relic began in November 2005, starting with his work on *Dawn of War's* second expansion, *Dark Crusade*. His illustrious career continued with contributions to *Dawn of War: Soulstorm*, *Dawn of War 2*, *Dawn of War 2: Chaos Rising*, *Space Marine*, *Company of Heroes 2*, *Dawn of War 3*, and *Age of Empires 4*. With such an extensive history in Warhammer 40,000 video games, Boulle is the perfect guide to walk us through the enhancements in the Definitive Edition.
Our conversation with Boulle not only unveiled the changes and improvements in *Dawn of War Definitive Edition* but also allowed us to reminisce about the game's iconic opening cinematic. Naturally, the discussion couldn't conclude without touching upon the prospects of a *Dawn of War 4*. For those looking to stay updated on all the announcements from Warhammer Skulls 2025, we have comprehensive coverage to keep you in the loop.