Cyberpunk 2077 receives a significant update (2.21) from CD Projekt RED, incorporating cutting-edge NVIDIA technology and numerous bug fixes.
A key feature of this update is the integration of DLSS 4 support. Starting January 30th, GeForce RTX 50 series card owners will experience a substantial performance boost, generating extra frames. DLSS 4 also enhances frame generation speed on RTX 40 and 50 series cards while optimizing memory usage.
Furthermore, all GeForce RTX users can now choose between the convolutional neural network and the new transform model for DLSS Ray Reconstruction, Super Resolution, and DLAA. The transform model delivers superior lighting, enhanced detail, and improved image stability.
This update also addresses several critical issues:
- Resolved interference and crashes associated with DLSS ray reconstruction.
- Corrected the "Frame Creation" parameter behavior after disabling resolution scaling.
- Fixed a bug preventing interaction with certain vendors.
- Addressed audio issues affecting TV news program sound.
- Increased the frequency of Johnny's appearance in the passenger seat.
- Prevented item disappearance when hiding nearby characters.
- Eliminated game freezes occurring when simultaneously entering photo mode and accessing a closet or stash.
- Enabled the inclusion of Nibbles and Adam Smasher in photo mode shots, even when Vee is in the air or water.
- Improved the functionality of Adam Smasher's facial expression changes.
This update promises a smoother, more visually appealing, and less buggy Cyberpunk 2077 experience for players.