In a fascinating revelation, Timon Smektala, the game director behind the Dying Light franchise, has revealed that the initial trailer for Dying Light: The Beast includes a hidden clue about the game's setting, which remains undiscovered by fans. This clue points to the vast forested area called Castor Woods, with its precise location subtly hinted at through nearly imperceptible text within the trailer. Additionally, this text might offer clues about the local dialect, potentially serving as the key to unraveling the mystery.
There is speculation that the game's action is set somewhere in Europe, although the exact location continues to elude fans. The trailer showcases various signs, buildings, and environmental cues, yet players have yet to pinpoint the specific reference. In past entries of the series, Dying Light has taken inspiration from real-world locales—Harren in the first game was influenced by cities like Istanbul, Mumbai, and Wrocław, while Villedor in the sequel blended architectural styles from Germany, Belgium, and Poland.
Dying Light: The Beast is slated for release this summer on PC, PlayStation, and Xbox platforms, though an exact release date has not been announced. As the series marks its tenth anniversary this year, Techland has launched special updates and events to celebrate, including a heartfelt video thanking fans for their ongoing support.