The community-driven development approach of Schedule I continues to shine through as its solo developer, Tyler, listens to fan feedback and delivers exciting updates. Recently teased via a Twitter (X) post on April 9, fans can expect a much-needed revamp of the counteroffer UI—a feature central to the game's mechanics. Through this system, players can negotiate prices with clients to generate income, making the process integral to the gameplay experience.
However, users have voiced concerns over the current interface, particularly when managing larger inventories. In response, Tyler has promised an upcoming improvement featuring a search bar to enhance usability. This change marks the beginning of a series of anticipated updates for the game, as outlined in their official Trello roadmap. Future developments may introduce emotes, rare trash drops, duplicate save files, new drug varieties, and more.
At Game8, we’ve found Schedule I to deliver an engaging and immersive experience reminiscent of a Breaking Bad simulation. To dive deeper into our thoughts on the game's early access launch, head over to our dedicated article below!