Mastering the Art of Hotwiring in Project Zomboid: Your Guide to Easy Vehicle Acquisition
Project Zomboid's expansive map makes traversing on foot a daunting task. Fortunately, many vehicles remain functional, and if keys are elusive, hotwiring offers a solution. This guide details the process and skill requirements for successfully hotwiring cars.
Hotwiring Mechanics in Project Zomboid
Successfully hotwiring a vehicle allows operation as long as fuel and condition permit, regardless of possessing the correct keys. However, Level 1 Electrical and Level 2 Mechanics skills are prerequisites. Alternatively, selecting the Burglar profession during character creation bypasses these skill requirements.
Hotwiring a Car: A Step-by-Step Guide
- Access the vehicle's interior.
- Open the vehicle's radial menu (default key: V).
- Choose the "Hotwire" option and await completion.
After fulfilling the skill prerequisites, these three steps will hotwire any operable vehicle. The hotwiring process is automated; once finished, press W to start the engine. Remember that fuel levels vary, so acquiring gasoline is advisable.
Skill Progression: Electrical and Mechanics
For non-Burglar characters, skill levels are increased through in-game activities:
- Electrical: Dismantle electronics such as watches, radios, and televisions.
- Mechanics: Remove and reinstall mechanical parts.
Books and magazines also provide skill boosts. These are commonly found in homes, businesses, mailboxes, sheds, and on bookshelves. Server administrators can directly award skill XP using the "/addxp" command (refer to in-game chat for syntax).
Appropriate tools, such as screwdrivers, are necessary for dismantling and installation. Right-clicking vehicle parts and selecting "Vehicle Mechanics" allows part removal.